These guys wrote a special raytracer that takes into account the speed of light. Then used it to run some totally, totally cool demos..
http://www.anu.edu.au/Physics/Searle/index.html
http://www.anu.edu.au/Physics/Searle/index.html
wipeout said:Just noticed at about 1:45 in the VSR movie with the road and the buildng, that you can see walls on the building in the direction of travel that aren't visible at lower speeds at about 0:50 into movie.
So you can see backwards and off to one side? Weird.![]()
OK, I may have been right about "plowing into" the photons, I guess, but how? They move at c for EVERYONE, even for the moving observer. I buy that light directed at right angles to the direction of travel could appear to come in at about 45° as you get close to c. Isn't there a limit on the wrapping effect -- how could you ever see the back of the road sign as you pass by it? Are you "catching up" to photons coming from its back side? That shouldn't be possible, I'd thought.To understand relativistic aberration, consider the ordinary "real" world. When a vehicle moves though rain, to the vehicle the rain seems to fall at an angle. In an analogous process, photons "falling" into the camera appear to come from different angles as the camera moves at different speeds. As the camera moves faster and faster, photons enter it at increasingly steeper angles. This means that things that would appear behind us if we were in their rest frame are wrapped forward into our field of view. The same, reversed, applies to outgoing photons.
garys_2k said:
OK, I may have been right about "plowing into" the photons, I guess, but how? They move at c for EVERYONE, even for the moving observer.
garys_2k said:Yes, that does explain the intensity question, thank you. But I am also at a loss to figure out how you can see the back of things as you go by. Is it that the photons that are moving toward your travel direction vector, but at an oblique angle to it, can be intercepted?