DaveW
Critical Thinker
- Joined
- Apr 23, 2004
- Messages
- 340
This post sums up my thinking.
http://www.cut-the-knot.org/terry.shtml
http://www.cut-the-knot.org/terry.shtml
The problem is that it doesn't take into account that when I go into the 2nd choice, my probability of having picked the right door in the 1st choice remains the same. It's still a 1/3 probability that I chose the car the first time. That means that it's still a 2/3 probability that the remaining 2 doors contain the car.DaveW said:This post sums up my thinking.
http://www.cut-the-knot.org/terry.shtml
If you swap then you DO have two doors. What Monte is doing is saying "You can keep the first door you chose OR you can have either of the other two, and look here I've just opened one of them and it's not the right one, so if you switch you'll know which of the two doors to pick"DaveW said:Sure, but I only ever get one door at a time. I never "have" 2 doors.
DaveW said:Just to let everyone know... I'm not trying to bust anyone's chops, I really just don't get it, and I know I don't, but hashing this out like this will hopefully help me learn it. Thanks!
Then think again, because that post is wrong, wrong, wrong.DaveW said:This post sums up my thinking.
http://www.cut-the-knot.org/terry.shtml
rppa said:Well, we're all trying to get at your intuition. The demonstration is much easier.
Demonstration: Start 100 identical games in 100 identical studios, all with the car behind door 57. In each game the contestant picks a different door.
Now Monty is going to go from studio to studio. 99 of these people didn't pick door 57. For those he leaves them only the door they have, and door 57. In the other studio he leaves one other door unopened.
Now all contestants switch to door 57. 99 of them win.
If none of the contestants switch, only 1 wins.
So in 99 out of 100 identical games, switching led to a win. Thus, the probability of a win from a switch is 99%.
Now the intuition. Let's try this a different way. You pick a door. You're pretty sure you picked wrong, correct? So Monty is going to tease you by opening doors. How certain are you that the car is among the doors he's going to open? Pretty sure. You should be, there's a 99% chance of that.
But Monty is feeling cruel today and opens goat doors first. Now he's down to 10 doors. You know he controls the game, and you knew before he opened anything that he had a 99% chance of having the car, right? He's just teasing you, opening that one last.
And now he's down to one door, and he starts to open it... what are the chances that you're going to see a car there? Don't you think it's pretty likely? You thought it was 99% sure he had the car before opening doors, he's just being mean about the order of opening. So why if he waits to open the car last, is there suddenly a 50% chance that he didn't have the car at all? You KNOW he has the car.
Switch places. Monty is guessing, you know where the car is. Monty picks a (probably wrong door) and you're going to play the cruel open-the-car-last game. But you know where the car is. Don't you think it's pretty likely that in nearly every game, you're going to get to one last door that has the car behind it?
Play it out with cards or coins.
DaveW said:I played with those simulators. Problem is, it would take a long time to get a good sample size.
Yaotl said:You can let it run itself.
DaveW said:Ah, but he is! He lets me know one of the two doors that was wrong!
Mason said:I just wanted to say one small thing.
.999... = 1
Carry on.
Rolfe said:
fishbob said:Wait a minute.
Your first choice with all 3 doors closed is not relevant, because the first pick was only for dramatic effect - it has no bearing on the outcome. Your option to choose a second time is the only real choice, so your odds are 50/50. The real choice is between the 2 closed doors and a goat. I guess there is a slight chance some kind of survivalist or pervert would pick the goat, leaving each door with a chance of 49.99 %.
Am I missing something?