cj.23
Master Poster
- Joined
- Dec 17, 2006
- Messages
- 2,827
Hi,
Just a simple but perhaps odd request. I'm running a murder mystery game based on what of those "paranormal tv" ghosthunting shows. The only difference is I have hired a "haunted" hotel, written a game script, and all the phenomena are manufactured as part of the game. The paranormal investigator character gets to carry an EMF meter of course -- and i' like it to actually be useful in the plot (as opposed to real life where my comment on the subject are well known). So basically I want to trigger it so it beeps flashes etc, etc. I have acquired one for the game, and can practice for a couple of weeks before hand, but I'm trying to think of some small source that I can conceal in a room (or mark with an orange "ignore not in game" sticker, that will actually give off enough EMF (safely) to trigger the blasted thing, so that character can whitter about anomalous readings! Anyone got any ideas?
Any other ideas for the game welcome!
cj x
Just a simple but perhaps odd request. I'm running a murder mystery game based on what of those "paranormal tv" ghosthunting shows. The only difference is I have hired a "haunted" hotel, written a game script, and all the phenomena are manufactured as part of the game. The paranormal investigator character gets to carry an EMF meter of course -- and i' like it to actually be useful in the plot (as opposed to real life where my comment on the subject are well known). So basically I want to trigger it so it beeps flashes etc, etc. I have acquired one for the game, and can practice for a couple of weeks before hand, but I'm trying to think of some small source that I can conceal in a room (or mark with an orange "ignore not in game" sticker, that will actually give off enough EMF (safely) to trigger the blasted thing, so that character can whitter about anomalous readings! Anyone got any ideas?
Any other ideas for the game welcome!
cj x
