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DOOM is NIGH

Nigh? I'm not familiar with that word. Is that one of new euphimisms for "cool" that the kids are using nowadays?

If so, I agree. DOOM kicks ass.

It is a bit outdated though, don't you think? I mean, Serious Sam has way better graphics, and that same DOOMesque feel.

By the way, shouldn't this be in the computer thread?

Dr. Stupid
 
triadboy,

'nigh' means 'upon us'

Really? Well crap, this thread doesn't make much sence then. :confused:

Unless... could it be?

Marxist2, are you saying that DOOM 3 is finally out!

Don't tease us like that, man. :eek:


Dr. Stupid
 
Doom is instant, consequences follow choices, rivers flow to the sea...

'Destiny, Destiny, there's no escape for me" Dr. Fronkenstien
 
Oh, $h**, you people, and you always gotta have NEW. Trust me, the original DOOM KICKED @$$! That game rocked.

Hey, hard day on the road? No problemo. Just come home, boot up, and switch on God Mode, and arm up the ol' Rocket Launcher. We're talking the MOWDOWN HOEDOWN! Blood! Pain! Violence! Hurt! Maim! Kill!

GOD, I'M PROUD TO BE AN AMERICAN!
 
I'm probably the only person who liked Duke Nukem more than DOOM... sorry, chumps, I'm a be down, I'm a be down wit Nuken til I'm dead in ground.
 
Oh you first person shooters have no idea how to truely satisfy bloodlust - MMPORPG revenge killings.

The most satisfying for me occurs when I'm about the level of a monster (usually several of them in one place (called a camp for you non-players)) and get smacked down slowly by one. I recover my body and add said monster to my s***list. About 5 levels later, return and let one or several attack you while you laugh at the miniscule damage they're inflicting on you. Then you swat 'em down.

You don't get any experience, but you do get a sense of satisfaction.
 
DOOM IS NIGH

What, again?

Halo is King.

All others are mere weak pretenders.

(Shooting)

"A-a-a-a-a-a! He's unstoppable!"

(More shooting, a plasma grenade chain reaction sends bodies flying... and a few grenades the wrong way.)

"Ha! Not so tough now, tin man!"

Tons of personality and fun in that game. I spent an hour one night just getting killed in a place with a lot of grunts so I could hear all the things the little grunty guys say.

Brute Force had some promise, but I think it missed the mark for satisfaction.

Though Halo's scenery is almost every bit as repetitive as Brute Force (you walk through the whole game world one way, then the other, and let's face it, I've played the game a hundred times), it's the characters, AI and the flexible physics that breathe life into it. Nothing like killing an evening seeing how far you can shoot a Warthog into the air, or seeing how far the plasma tower by the cliff will fling a Master Chief, or wandering into the "inaccessible" places. It was written to be FUN.

Cooperative play kicks ass.

Brute Force has little of the character. The "bad guys" are a bunch of swarming morons on rails. They say the same stuff over and over again. It was funny when I dropped the Banshee on a marine and his buddy yelled "They got Kenny!", mainly because I'd played the game literally a hundred times and never heard that before, but in Brute Force, the same damn line plays two or three times in a sitting. You can't go places it looks like you can because there are invisible barriers. No really cool toys or vehicles. Interesting 4 player cooperative mode, though. It's getting stale fast.

I still have a LOT more days lost to Halo than to any other FPS. I can just about understand what those Covenant Elites are saying.

Halflife-2 looks promising. But then Halo2 is still comming....

Don't believe HALO is king? Download the Blood Gulch Chrinicles.

http://www.redvsblue.com/
 
I can't stand first person shooters. I find them boring. The only first person shooter I enjoyed was Goldeneye, only because I could blast my friends to smithereens in multi player mode. I prefer sports, adventure, and RPG's.
 
Duncan said:
I can't stand first person shooters. I find them boring. The only first person shooter I enjoyed was Goldeneye, only because I could blast my friends to smithereens in multi player mode. I prefer sports, adventure, and RPG's.

Goldeneye was terribly overrated, if you really like blowing your friends to smithereens then you should pick up counter-strike.

BTW, Half-Life ownes the FPS genre.
 
Obviously, none of you nincompoops has played Battlefield 1942. Nothing in Half Life can compare to jumping in a P-51 and bombing the hell out of a Jap tank that's trying to knock out some of your guys hiding in a bunker.

The Desert Combat mod gives the even more satisfactory experience of knocking down an overflying A-10 with a handheld SAM.

http://www.desertcombat.com

I will say that if they can get the map size issue figured out, Half Life 2 will make all other FPS's obsolete.
 
I liked Rainbow Six. You creep around and hide, and then boom! one shot and yer dead.

These days I play Planetside. It's like BF1942, but a better game, but worse because you have to pay to play and its run by the fascists of the game world, Sony.

I'm a deeply conflicted gamer.
 
HALO is king. I just beat it on Legendary a couple of days ago. You may worship me. I am a whirling shotgun weilding bringer of death to the Flood.

Doom was and is a great game. In college we would take about 3 copies of the game down to the dorm computer lab, load it up, and frag for hours. This usually started about midnight.

The new Wolfenstein on xbox also rocks. I'm enjoying playing the original Wolfenstein 3d now that I've beat it. I don't have xbox live yet though. Waiting for HALO II.

Sorry Yahweh, but Duke is a sad pretender. Unless you're talking about the old school side-scrolling shareware Duke Nukem. That rocked.
 
You only just beat it on Legendary? I play Legendary all the time.

A couple of fun tips:

Have you tried shooting an overcharged plasma pistol at the water?

How many levels have you wandered around on top of?

Have you hitched a ride on a Covenant lander? There's at least one place where you can do it. (Two player coop game required.)

In the coop game, you can stand on top of the other player to reach things. You can stand on top of the Warthog and then have the other player stand on top of you to reach higher things. If you stand on a flipped vehicle when you flip it, it will catapult you. Most of the fun and really weird junk you can do is in the two-player game. Partly because of the cooperation, and partly because you respawn a lot closer to where you were after unfortunate geometry and grenade incidents (pushing a Banshee through the hallways to explore underground realms is tricky and prone to long drops into the nothingness between polygons; even getting trapped behind glass & such).

At the start of the "Assault on the control room" level, you can get a banshee inside there. It takes a LOT of thumping.

Also, it takes a Banshee a little earlier in the game than you'd imagine you could get one. Right after you get the tank, drive through the alley-way (not the cave) and when you come out the other side, look up way-high on the left. There's a platform there. Use a rocket launcher aimed about the middle of the bottom (about a foot or so out from the support), and fire up at it. The Banshee that would have attacked you a little later will fall off. After blasting everything from the air, you can go back and kill the elite that spawns to fly the banshee. I recommend squashing him. It's more fun. The rest of the level mechanics just sort of falls apart when you fly it over spaces you were supposed to walk through that triggered enemies. So you get some replacements for it, too (other places where elites don't spawn). You can get through to some interesting stuff without a fight. You can also sabotage their defenses (knock over vehicles, turrets, etc while nobody's spawned on them to defend them), then fly back to where the spawn point was to make them all appear, then play as usual with a bunch of less well-equipped covenent.

The Ghost can be used to get through locked doors. Drive sideways toward a door and jump off. You don't need to be going fast, but it has to be the last moment. The Ghost bumps into you and pushes you through the door (or doesn't, or squishes you, or you fall through the geometry again). At the end of the Control Room level, you can use this to go through the big doors that all heck woulda broken loose from when you opened them. All the bad guys are there, but they can't move. (Note: this won't happen if you get the banshee and fly over large sections, and land on the bridge in the middle of the level to save yourself a lot of walking, because nobody spawns at all.)

In the Reunion Tour level, the plasma tower that's near the very-high cliff is the only one that will kill you. You can get up to it easily in 2P mode by standing on each other's heads. You can climb up where the big plasma balls shoot. They will fire the (dead) Masterchief at phenomenal speeds.

You can also drive up the steep hillside in about the middle there in the warthog.

Then (of course) there are the fun, fun silly-willy things you can do with piles of grenades. If you can't get the warthog through things, it can go over. You can (for instance) get the warthog into the interior of the island, either by skillful driving, or by parking it near the big trees that block access, and sticking a couple of plasma grenades to it. If you do it right, it'll flip over. Then you can get the car (and its big machine gun) INSIDE of the security station.

There're also many examples of blasting the warthog (and other vehicles) high into space. Once again, a two-player game is recommended, and you can use the "restart at checkpoint" option to repeat certain things as many times as desired. There's more than one high mountain the warthog can clear.

It's also possible to get off some of those high bridges intact. It requires timing and a bit of human sacrifice, but once you've piled up grenades to play with Warthog launching a few times, you won't be even a little squeamish over this.

You can jump a little higher than normal by crouching at the right time (brings up the feet, clears some obstacles that you couldn't quite get on top of before).

Grenade/rocket jumping works, but will typically mess you up. At the point where you were going to jump down into coolant, you can drop a grenade and use its force to push you that extra 10 feet or so to get into the hangar across the hole.
 

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