I've been doing a little studying into genetic algorithms (GA) computer simulations. And yet I haven't seen the "information" of members within a tested population to be interpreted as computer instructions. Why? Well, why not have an open ended system where new "traits" (more like the image of...
Least computationally expensive way to implement chess AI?
I'm thinking about using using a mixture of genetic algorithms and neural networks, but a simple framework does not come to mind. I'd also like to attempt the same in creating a powerful computer assisted translation application that...
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